Training materials

These training materials have been developed to build the capacity of the youth work sector to deliver high-quality youth work in a digital age. They are based on training needs for practitioners identified by the EU expert group on digitalisation and youth’s 2018 report.

The materials are licensed under a Creative Commons Attribution ShareAlike 4.0 International License. Permissions beyond the scope of this license may be available from their respective authors.

Jump to materials from: Austria ° Denmark ° Finland ° Germany ° Ireland ° Scotland


Partner organisation , contact and further information: WienXtra – Medienzentrum 

My media biography
This exercise invites a grown-up person to look back on his/her favourite media pastimes as a child and teenager to stir up memories and emotions connected to them.
Type: Method. Length: 3 pages. Other versions: DE

Growing up with the media
This handout helps adults to look at children and young people as active subjects of their media lives and to grow aware of the various motives of their media use.
Type: Handout. Length: 8 pages. Other versions: DE

Market place of values in media education
This exercise invites a group of youth workers to discuss the meaning and goals of their media educational activities.
Type: Method. Length: 2 pages. Other versions: DE

„Bring your own device“ – video projects in youth work
A tool to help reflect on attitudes and values on digitalisation and digital youth work.
Type: Method. Length: 6 pages. Other versions: DE

Pillars of action-orientated media projects in youth work.
With which attitudes do we approach media projects, how do we design collaborative media production processes in order to provide for a rich learning experience for all participants?
Type: Handout. Length: 2 pages. Other versions: DE

Portrait photo sessions as a method in youth work
Recommendations for designing photo sessions as a method in youth work, to help young people develop their identity.
Type: Method. Length: 4 pages. Other versions: DE

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Partner organisation , contact and further information: Centre for Digital Youth Care

Guidance on the use of social media in spreading awareness of online counselling among young men
In this guide, you can explore the possibilities that social media presents in regards of spreading awareness of your online counselling among young men and find advise on ways that you can use SoMe to advertise for your digital counselling.
Type: Guide. Length: 3 pages. Other versions: EN 

Guide to using group chat in working with vulnerable youngsters online – for municipalities and organizations
In this guide, we list 6 reasons why group chat is worth integrating in your daily practice.
Type: Guide. Length: 3 pages. Other versions: EN 

10 things to consider before offering counselling online
In this guide, we are going to share 10 pieces of advice for municipalities who are about to launch their own online counselling activities.
Type: Guide. Length: 4 pages. Other versions: EN 

A municipal perspective on online counselling
Kasper Pihl Jørgensen, a consultant from Helsingør municipality shares his experiences and thoughts about offering youth counselling in the digital space.
Type: Video. Length: 2:11.

Guidance for social counseling via mailboxes
Guidance on how to advise as a social worker via digital mailboxes online.
Type: Guide. Length: 7 pages. Other versions: EN .

Five inspiring initiatives exemplifying digital youth work
CDYC is showcasing five of our international partners’ best contributions to the project (in a non-prioritized order), hoping that other youth workers will use them as a source of inspiration.
Type: Other. Length: 5 videos.

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Partner organisation , contact and further information: Verke

Digital youth work self-assessment.
A tool to help reflect on attitudes and values on digitalisation and digital youth work.
Type: Self-evaluation form. Length: 11 pages. Other versions: FIN

Hackathon as a youth work innovation method.
How to use hackathons as a method to support digital youth work innovation.
Type: Method. Length: 9 pages.

Toolkit that helps youth workers innovate new practices in a longer process.
Type: Method and tools. Length: 77 pages. Other versions: FIN, DE

Social media plan.
Framework to help youth workers draft a social media plan for their organisation.
Type: Method. Length: 3 pages. Other versions: FIN 

Digital youth work resource evaluation tool.
Handout to be used in training sessions to help participants quickly evaluate how much resources a given practice needs in their environment.
Type: Handout. Length: 1 page. 

Digital youth work practice reflection tool.
Handout to help training participants outline a new practice and evaluate it from different viewpoints.
Type: Handout. Length: 2 pages. 

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Partner organisation , contact and further information: JFF

Explanatory videos as a tool to discuss a thesis .
How to produce explanatory videos in group work to offer the opportunity to discuss a specific topic.
Type: Handout. Length: 12 pages. Other versions: DE

Positioning game.
A low-threshold method to stimulate discussion about the use and processing of personal information on the Social Web. The focus is on individual positioning and joint discussion of privacy and data protection issues.
Type: Handout and game cards. Length: 9 + 15 pages. Other versions: DE

Padlet as a tool to develop common guidelines for using digital media.
With the help of the app “Padlet”, ideas, approaches and suggestions can be collected quickly and easily even in large groups. As a digital medium, “Padlet” can also be used to strengthen the participants’ media competence.
Type: Handout. Length: 8 pages. Other versions: DE

Selfie-Tasks as a method to “embark” in the topic of self-presentation online.
So-called Selfies, i.e. pictures created by a person depicting themselves, can be used to convey topics such as media self-portrayal and the associated legal bases such as copyright and the right to one’s own picture.
Type: Handout. Length: 5 pages. Other versions: DE

A youth work matrix of risks related to online-usage and digitalization.
This method tackles the need for knowledge of potential risks, as well as of ways to contain risks at an individual or collective level on young peoples’ online usage and digitalisation. This is an essential area of educational work with children and adolescents, and “Safety” is also a separate area among the training needs in the report of the EU expert group “Developing digital youth work”.
Type: Handout. Length: 3 pages. Other versions: DE

TikTok: Methods to reflect on the topics of self-portrayal and privacy in social media .
TikTok is a social media service, which is mainly known for its playback music videos, that users can create themselves. The following method can be used to reflect on the topics of self-portrayal and privacy in social media.
Type: Handout. Length: 3 pages. Other versions: DE

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Partner organisation , contact and further information: Camara education and NYCI

STEAM Toolkit & Activity Guides
The STEAM Toolkit is designed to support youth workers interested in developing their practice by incorporating STEAM learning approaches and tools in their work with young people.

STEAM in youth work toolkit

Session plans

Activity guide: LED shake 

Activity guide: Soda drinks machine

Activity guide: 3D light up world

Type: Toolkit. Length: 38 pages

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Partner organisation , contact and further information: Youth link Scotland

What on Earth is Digital Youth Work? (zip file)
A fun and engaging introductory workshop to get youth workers thinking about the role of digital in young people’s lives. It helps us understand the broad definition of digital youth work.
Type:Workshop plan and resources. Length: N/A

Social Media: The Basics for Youth Work
This guide will look at what you need to know when it comes to social media platforms and using them in your youth work practice.
Type: Guide. Length: 17 pages.

Ethics in Digital Youth Work
An exploration of professional boundaries and ethics in digital youth work. The document includes links to useful references for key ideas and further exploration.
Type: Session plan. Length: 4 pages.

Young People’s Digital Rights
A session plan challenging practitioners to identify their role in recognising and realising children and young people’s human rights in the digital world. It introduces the 5Rights framework and work being done to uphold children’s rights.
Type: Session plan. Length: 4 pages.

Organisational Self Assessment: Digitally Agile National Principles
This self-assessment tool is designed around Scotland’s Digitally Agile National Principles and can be adapted to support practical engagement with a range of guidelines, standards and principles. The purpose is to help organisations form an understanding of how they are performing against defined standards and generate realistic actions while engaging with principles or guidelines.
Type: Template. Length: 11 pages. Other documents: Digitally agile national principles

Risk Assessments for Digital Youth Work
These templates are designed to spark discussion and should be adapted to your setting and organisational context.
Type: Templates. Length: 4 pages.

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